<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6958807676086465213</id><updated>2011-07-07T18:09:05.586-07:00</updated><title type='text'>English Classes</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-5814453283800906964</id><published>2010-05-22T19:58:00.000-07:00</published><updated>2010-05-22T20:13:06.814-07:00</updated><title type='text'>Contact Letter</title><content type='html'>During one of our English classes we had do make a Contact Letter based on another text we had in our Course Material, about a meeting for an advertising campaing. Here is the one i wrote:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Dear Mr. Smith&lt;br /&gt;&lt;br /&gt;Below, you can find a summary of the main points discussed during our meeting yesterday. You can also find a reply to the brief you sent us for a campaing for your mobile-phone company.&lt;br /&gt;OBJECTIVE&lt;br /&gt;Introduce our company, set a budget and decide on a campaign style and strategy.&lt;br /&gt;TERMS OF CONTRACT&lt;br /&gt;We agreed to accept the one million dollar budget.&lt;br /&gt;One third of this budget will be invested in product-placement for the TV series called (something).&lt;br /&gt;Another third is going for TV adds, and the rest of it, the last third of the budget is going for printed ads in magazines and out-doors.&lt;br /&gt;We are pleased to confirm we can meet the deadline of four months from today.&lt;br /&gt;You are entitled to trial our adverts in advance. If for any reason you are not interested, you may rescind the contract.&lt;br /&gt;If you have any doubts, please do not hesitate to get back to me.&lt;br /&gt;Yours sincerely,&lt;br /&gt;&lt;br /&gt;Tiago Rodrigues&lt;br /&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-5814453283800906964?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/5814453283800906964/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2010/05/contact-letter.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/5814453283800906964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/5814453283800906964'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2010/05/contact-letter.html' title='Contact Letter'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-8634486197755996860</id><published>2010-05-12T11:48:00.000-07:00</published><updated>2010-05-12T12:05:19.618-07:00</updated><title type='text'>Podcast: Motion controllers</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_T9K6ZDUhCeQ/S-r7eu9NZCI/AAAAAAAAAAs/n8z-S9tis6U/s1600/psmove.png"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 192px;" src="http://4.bp.blogspot.com/_T9K6ZDUhCeQ/S-r7eu9NZCI/AAAAAAAAAAs/n8z-S9tis6U/s320/psmove.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5470461202814297122" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;My podcast is about the three main home consoles, but instead of focusing on their hardware or software, it will be focused on their motion controllers.&lt;br /&gt;My group consists on three people, me, José and Flávio, each one talking about one motion controller (for PS3, Xbox 360 and Wii).&lt;br /&gt;We'll start with an intro, then each one of us will talk about one controller: what they do, why they are different, why they might work, or not. This will be followed by a conclusion where you can find a face-off and talk about the pros and cons of each one of them.&lt;br /&gt;My part will be about the PS3's Move and it's sub-controller(see above picture).&lt;br /&gt;&lt;br /&gt;This is what i found about it. It was taken from some websites, plus what i already knew about it. &lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-weight:bold;"&gt;Playstation Move:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;PlayStation Move is slated for worldwide release by this year’s fall. Hardware available at launch includes the main PlayStation Move motion controller, and an optional PlayStation Move navigation controller. It will compete with the Project Natal and Wii Remote motion control systems for the Xbox 360 and Wii consoles, respectively.&lt;br /&gt;If you've seen a Wii before, you're already familiar with the most basic concept here. PlayStation Move is a motion controller system, with sensors to detect the player's movements and translate them into gameplay.&lt;br /&gt;Where Move departs from the Wii is that while the Wii has detection of movement, pointing, or even exact orientation, Move can track its controller precisely within real 3D space, instead of just relative movement based on a previous position. Most gameplay motions require a full and complete movement on Move -- but it also means interesting things for augmented reality. Of course, for augmented reality you need a camera, and lucky for Sony it has the PlayStation Eye already on the market. In fact, the Move system is partly based on what the Eye can detect of those colored balls at the end of each Move controller, which lets the PlayStation know how far away from the camera the controller is, and map, a tennis racket exactly to a user's hand, just to give an example.&lt;br /&gt;&lt;br /&gt;All of this would be worthless if Sony hadn't worked out the potential lag in such a CPU-heavy tracking process. They say they've got the problem cracked, sending control data with a mere 1 frame per second delay -- equal to that of the DualShock 3.&lt;br /&gt;Other huge differences between the Wii motion controllers and Move is that Move has less buttons then the Wii controller, making it less confusing for new players. Move is powered by rechargeable batteries like the Dualshock controller, unlike the Wii remote controller which uses AA batteries.&lt;br /&gt;Wii is also known for losing track of your movements easily, something that doesn’t happen with Move. The Wii remote and it’s subcontroller are united with a short cable, something that Move and it’s subcontroler don’t have, making your movements much more free. Move is also much more accurate with your moves then the Wii motion controller, making it easier to handle.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-8634486197755996860?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/8634486197755996860/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2010/05/podcast-motion-controllers.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/8634486197755996860'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/8634486197755996860'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2010/05/podcast-motion-controllers.html' title='Podcast: Motion controllers'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_T9K6ZDUhCeQ/S-r7eu9NZCI/AAAAAAAAAAs/n8z-S9tis6U/s72-c/psmove.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-141860750091609383</id><published>2010-03-16T19:08:00.000-07:00</published><updated>2010-03-16T19:18:41.679-07:00</updated><title type='text'>Review: Heavy Rain</title><content type='html'>&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_T9K6ZDUhCeQ/S6A5792S-bI/AAAAAAAAAAM/4n0V5RcZC0I/s1600-h/Heavy_rain.png"&gt;&lt;img style="margin: 0px auto 10px; 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	margin:70.85pt 3.0cm 70.85pt 3.0cm; 	mso-header-margin:35.4pt; 	mso-footer-margin:35.4pt; 	mso-paper-source:0;} div.Section1 	{page:Section1;} --&gt; &lt;/style&gt;&lt;!--[if gte mso 10]&gt; &lt;style&gt;  /* Style Definitions */  table.MsoNormalTable 	{mso-style-name:"Table Normal"; 	mso-tstyle-rowband-size:0; 	mso-tstyle-colband-size:0; 	mso-style-noshow:yes; 	mso-style-priority:99; 	mso-style-qformat:yes; 	mso-style-parent:""; 	mso-padding-alt:0cm 5.4pt 0cm 5.4pt; 	mso-para-margin-top:0cm; 	mso-para-margin-right:0cm; 	mso-para-margin-bottom:10.0pt; 	mso-para-margin-left:0cm; 	line-height:115%; 	mso-pagination:widow-orphan; 	font-size:11.0pt; 	font-family:"Calibri","sans-serif"; 	mso-ascii-font-family:Calibri; 	mso-ascii-theme-font:minor-latin; 	mso-fareast-font-family:"Times New Roman"; 	mso-fareast-theme-font:minor-fareast; 	mso-hansi-font-family:Calibri; 	mso-hansi-theme-font:minor-latin;} &lt;/style&gt; &lt;![endif]--&gt;          &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Platform:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; PlayStation 3&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;&lt;br /&gt;Genre:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; Interactive Drama&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; &lt;/span&gt;&lt;span style=""&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shapetype id="_x0000_t75" coordsize="21600,21600" spt="75" preferrelative="t" path="m@4@5l@4@11@9@11@9@5xe" filled="f" stroked="f"&gt;  &lt;v:stroke joinstyle="miter"&gt;  &lt;v:formulas&gt;   &lt;v:f eqn="if lineDrawn pixelLineWidth 0"&gt;   &lt;v:f eqn="sum @0 1 0"&gt;   &lt;v:f eqn="sum 0 0 @1"&gt;   &lt;v:f eqn="prod @2 1 2"&gt;   &lt;v:f eqn="prod @3 21600 pixelWidth"&gt;   &lt;v:f eqn="prod @3 21600 pixelHeight"&gt;   &lt;v:f eqn="sum @0 0 1"&gt;   &lt;v:f eqn="prod @6 1 2"&gt;   &lt;v:f eqn="prod @7 21600 pixelWidth"&gt;   &lt;v:f eqn="sum @8 21600 0"&gt;   &lt;v:f eqn="prod @7 21600 pixelHeight"&gt;   &lt;v:f eqn="sum @10 21600 0"&gt;  &lt;/v:formulas&gt;  &lt;v:path extrusionok="f" gradientshapeok="t" connecttype="rect"&gt;  &lt;o:lock ext="edit" aspectratio="t"&gt; &lt;/v:shapetype&gt;&lt;v:shape id="Picture_x0020_4" spid="_x0000_i1025" type="#_x0000_t75" style="'width:28.5pt;height:37.5pt;visibility:visible;mso-wrap-style:square'"&gt;  &lt;v:imagedata src="file:///C:\Users\Tiago\AppData\Local\Temp\msohtmlclip1\01\clip_image001.png" title=""&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/span&gt;&lt;span style="" lang="EN-US"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;&lt;br /&gt;Developer:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; Quantic Dream&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;&lt;br /&gt;Publisher:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; Sony Computer Entertainment&lt;br /&gt;&lt;!--[if !supportLineBreakNewLine]--&gt;&lt;br /&gt;&lt;!--[endif]--&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;A lot has been said about this game. Many people doubted a concept like this could even work, and that might be true, depending on who’s playing the game. One thing is true: Heavy Rain is not for everyone, and that’s because this is not a conventional game. If you're looking for a shooter, killing people, explosions, something you can find on a Call of Duty, Killzone 2 or Uncharted 2, or online multiplayer modes, then Heavy Rain is not for you.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;This is something different. It's actually so different that it's hard to define its genre and even if you can simply call this a videogame. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;No other game has been so close to a film then this one, but on the other hand this is still a videogame: you have a mission, you can die, you have choices to make and different paths to take, some of which will change the game’s direction.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Without spoiling many details on this game's plot, I’ll just say that it’s centered on a serial killer called the Origami Killer. He kidnaps children, drowning them in rain water 5 days later.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;The last kidnapped child was Shawn Mars, son of Ethan Mars. You'll need to control four different characters, all with the same goal: stop the Origami Killer, and find Shawn Mars.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;You control Ethan Mars, the father of the last missing kid, Madison Paige, a photojournalist, Norman Jayden, an FBI agent and Scott Shelby, a retired police officer, currently working as a private investigator.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;The game starts really slow, since you have to learn the control scheme, which is really different than anything you've seen, and at the same time it's one of this game's biggest complains. If you walk, instead of using only the left analog stick, you'll have to press the R2 button too. It’s hard to figure out why this happens, since you don't really need the left analog stick for anything besides walking. When you're in certain areas it can be tough to control a character the way you want, and you end up doing things you don't really want to, like walking in wrong directions. After a while into the game you get used to it, but still it's hard to think they couldn't come up with something more friendly.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Since we are talking about game play, it's worth noting that if you feared this to be a collection of QTE's (quick time events) like you find in a God Of War game or the latest Resident Evil games, then you couldn't be more wrong.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;First of all, it has to be said that until now, in every game with QTE's, if you miss one button, you will see a "Game Over" screen and you need to start everything all over again. In Heavy Rain, that doesn't happen. If you miss a couple of buttons, or even all of them, the game doesn't stop. You can even kill some characters...even all four playable characters, and you won't see a single "Game Over" screen, but that's exactly this game's goal: your actions will determine the course of this game's story. One wrong decision, one button badly pressed and you might find yourself in really complicated situations. And you will have to pay for those decisions sooner or later and that's why this game works so well. It's also why some people might not like it. But that's what happens when you do something different like this; it will always divide the public opinion. &lt;span style=""&gt; &lt;/span&gt;There are also a lot of fight scenes and action sequences that take the QTE’s to a whole new level. It’s done in such a great way that you’ll actually want to repeat them later. You actually feel like you’re fighting someone. That’s something that you don’t usually say when you do a QTE. It’s always everything so scripted, but not in Heavy Rain. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;This game has so many possibilities that more than twenty different endings can happen. The one I’ve seen made complete sense, and this leads us to another important quality of this game: replay value. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;The best part of this game is to see the different possibilities, twists and endings the game has, and you'll find yourself playing this game more than once or twice I am sure. Expect around 8 hours of game play if everything goes well.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;There are fight scenes you might not experience in one play through, you can choose between killing one character or spare his life. But be careful. Pulling the trigger might change the story more than you think. One the other hand, if you let that person live, things might also go wrong. Think twice before every decision you take. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;The game is not too hard even at the highest difficulty setting. You can choose between three difficulty settings. Playing on the hardest one, makes the QTE sequences harder, and it’s easier to make mistakes, but even there, it’s not something really hard, although sometimes you do have to press five buttons at the same time, and you end up playing twister with your fingers.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;About the saving system, you have a lot of checkpoints throughout the entire game, so if you quit your game, you will come back to the last one you reached. You can also go back in the game through the chapter selection on the main menu, since the game is divided in chapters.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;But what's a great game play without a great plot? Even with some problems while controlling characters you will not want to stop playing until you know who the Origami Killer is. If only every Hollywood film would have a plot with the same quality like this game has...&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;That's another strong point of Heavy Rain. It's hard to find a videogame with a strong and mature plot like this one has. When I say mature I’m also talking about something else that caused controversy: strong language and nudity.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Every day we find films with nudity, violence, guns and blood. But every time a game comes out with only some partial nude scenes or sex scenes (no frontal nudity) it always sparkles a lot of controversy, some countries even ban those games. Heavy Rain is no exception. And after playing it, it's hard to understand how so little can be considered so wrong. This is not supposed to be played by kids. Those nude scenes are there, both male and female nude scenes. If that leaves you uncomfortable, then it might be better to tell you now that at one point or another some boobs and/or asses might show up on-screen.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Now onto the second controversial topic: the use of strong language during the game. You'll find the "f" word (among others) many times during your play through, but none of these things are there just to be controversial. It's more about being realistic then controversial, and since this game is based (or at least tries to be based) on real life, it makes sense to include all of this. It's good to see that from times to times, game producers don't really care about these controversies and do what they intended to do without censuring anything.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Speaking about language, you can choose many different languages for this game since it was dubbed in lots of them. You can also change the language for the subtitles (which sometimes are out of synch) and menus of the game, and that leads us to another weak point of the game. For a game supposed to be located in North America, it's hard to sound believable when many of these actors hardly sound American. It's like English is their second language, which is understandable since this game was produced in France by a French producers and some French actors. But maybe if they hired American actors the final result would've been much better.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Graphically this game can either be a beast, or weak. The loading screens are great. You can see the character you're about to control in a close-up, and they always look amazingly detailed, just like during the game. But unfortunately that's only for the four stars of the game. The secondary characters sometimes look bad and the extras even worst. You can always notice a lack of detail between the main characters and the extras in every videogame, but this game makes it look scary at times, especially when they are face to face. Facial animations could’ve been better, even for the main characters. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;When you're inside houses or small sets, the game flows nicely. That changes when you're in huge places like streets, discos or malls. There's screen tearing all over the place and some occasional frame drops, which is a shame since the game looks so good overall. Heavy Rain looked promising to surpass Uncharted 2 as (arguably) the best looking game on PS3. But it didn’t get there. The level of graphical polish you find on Uncharted 2 is no match for Heavy Rain. Still, it has good graphics, but after all the hype, it’s hard not to be slightly disappointed.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Something this game has is a great environment. The game starts happy and full of colors, but then when the kidnapping happens and it starts to rain the game achieves a certain depressing level that works really well until the end. And speaking about the rain, it looks really good. The music also helps a lot to achieve this kind of environment.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;The score is another one of this game’s strong points and it sounds like it could be from a Hollywood blockbuster.&lt;span style=""&gt;  &lt;/span&gt;Sometimes there are some bugs that might stop a song suddenly, but it’s a small complain in the audio department that hardly bothers your gaming experience.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;About gaming modes, you can find only the typical single player offline mode. Like you’d expect, there’s no multiplayer online modes or death matches. Only the possibility of downloading the four extra episodes, to be available at a latter date. &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;On a side note, if you bought the special edition, you can find a voucher with a code, so you can download the soundtrack, along with a dynamic theme (which looks great on your PS3 by the way) and the first of four chapters of download content that are scheduled to be released. All of this inside the PSN Store. Each one of these four chapters includes one of the playable characters from the main game, and the one included in this special edition is Madison Paige. This level can be only 10 minutes long, it’s set before the Heavy Rain game, and tells us anything we didn’t already knew about her. If you had doubts about this being worth your money, I don’t think it is, at least this one. It seems like a poor excuse for a download content that has to be paid. When you finish the level a screen comes out telling you how many different endings you can have to those 10 minutes…and you can try them all, but still looks lame and a bad excuse for a DLC level.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="" lang="EN-US"&gt;Overall if you’re looking at a different experience, a new concept in video gaming where your decisions change the course of the game’s plot, good graphics, a story that will grab your attention until it ends (and I doubt you will play it only once), a great soundtrack, nice replay value,&lt;span style=""&gt;  &lt;/span&gt;then this is for you.&lt;br /&gt;It’s nice to play something different sometimes, and this game is a great experience, and it’s worth every penny you spend on it, and it’s hard to not be curious about what Quantic Dream are going to do next. They have come a long way since Fahrenheit, and whatever it is, it will be worth the wait.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Graphics:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; The main characters looks great, the sets look detailed overall. Expect some occasional bugs, screen tearing and frame drops though. 8/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Sound:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; Great soundtrack. The voice actors could’ve been American. Sometimes voices are a bit out of synch. 8.5/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Gameplay:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; The character controls can be hard to learn at the beginning, but after a while you will get used to them. The QTE’s are perfect the way they are. The action scenes are great to play. 9.2/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Presentation:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; The story is one of the best you can find in a videogame. Believable dialogs (excluding some clichéd lines) and great environments.&lt;span style=""&gt;  &lt;/span&gt;9.1/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;span style="" lang="EN-US"&gt;Replay-value:&lt;/span&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt; One play through won’t be enough to do everything (especially if you like collecting trophies). You will find many reasons to start the game again and try different choices. 9/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;b style=""&gt;&lt;u&gt;&lt;span style="" lang="EN-US"&gt;OVERALL&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;span style="" lang="EN-US"&gt;: 9.2/10&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;span style="" lang="EN-US"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-141860750091609383?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/141860750091609383/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/review-heavy-rain.html#comment-form' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/141860750091609383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/141860750091609383'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/review-heavy-rain.html' title='Review: Heavy Rain'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_T9K6ZDUhCeQ/S6A5792S-bI/AAAAAAAAAAM/4n0V5RcZC0I/s72-c/Heavy_rain.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-3307143584605464605</id><published>2010-03-09T17:54:00.000-08:00</published><updated>2010-03-09T18:10:47.000-08:00</updated><title type='text'>The 3 acts from a film: Avatar</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://umhomembaixo.com/wp-content/uploads/2009/12/Avatar_banner_800-copy.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 382px; height: 89px;" src="http://umhomembaixo.com/wp-content/uploads/2009/12/Avatar_banner_800-copy.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I chose this film because it was the last film i saw at the cinema.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Act 1: The Background&lt;/span&gt;&lt;br /&gt;The film is about a team of scientists who are exploring a new world called "Pandora". Different species live there, including the Na'vi. They have a humanoid shape, but at the same time they are different from humans in many ways, both in their physical appearence and ideals, especially because they live and respect nature like we never do or did.&lt;br /&gt;To make the relationship easier with the Na'vi and research of Pandora's biosphere, scientists grow Na'vi-human hybrid bodies called avatars that are operated by a human. Each human has one Avatar.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Act 2: The main conflict&lt;/span&gt;&lt;br /&gt;The problem is, this team os scientists isn't alone. A private military company belonging to the RDA corporation has their own agenda.&lt;br /&gt;It seems that a mineral called unobtanium is very valuable, and they want the most they can get of it.&lt;br /&gt;The worst of it all is that the place with the biggest amount of unobtanium is right under Enwa...the sacred tree of the Na'vi.&lt;br /&gt;While the scientists try and prevent a big military attack to the tree, Jake (the main character of the film, who also belongs to the scientists team) and a Na'vi female called Neytiri try to convince the Na'vi to abandon the sacred tree, while fighting against the military company.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Act 3: The Resolution&lt;/span&gt;&lt;br /&gt;After a huge fight against the military and many things going wrong (including the fall of Enwa, the sacred tree), the Na'vi (and many other species from Pandora) sucessfully defeat the military company.&lt;br /&gt;In the end Jake stays in Pandora after a clan performs a ritual, transfering Jake permanently to his Na'vi body, staying there with Neytiri, the female Na'vi.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-3307143584605464605?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/3307143584605464605/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/3-acts-from-film-avatar.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/3307143584605464605'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/3307143584605464605'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/3-acts-from-film-avatar.html' title='The 3 acts from a film: Avatar'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-6735722769791548760</id><published>2010-03-09T17:37:00.000-08:00</published><updated>2010-03-09T17:53:55.969-08:00</updated><title type='text'>Writing a Query for a film</title><content type='html'>Dear Mr Smith,&lt;br /&gt;&lt;br /&gt;I have recently completed my first screenplay entitled &lt;span style="font-style: italic;"&gt;Paranormal Activity. &lt;/span&gt;I finished my course in Screenwriting at London Metropolitan University and i was one of the five finalists in the Nicholl Fellowships in screenwriting.&lt;br /&gt;I would like to ask if you would consider reading my latest work&lt;span style="font-style: italic;"&gt;, Paranormal Activity.&lt;br /&gt;&lt;/span&gt;The main plot consists on a couple who decides to film themselves while sleeping using a camcorder. All of this because the wife suspects she is being haunted by a spirit.&lt;br /&gt;The entire film is shot with the camcorder used by this couple, so it will give the audience a better idea of realism of the entire plot. The film will not be expensive to shot because of the lack of post-production and special effects.&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Paranormal Activity &lt;/span&gt;is a great thriller and suspense film with some parts that will remind you of the horror genre and i am sure people will find the concept both original and griping.&lt;br /&gt;Think about the spanish film &lt;span style="font-style: italic;"&gt;Rec&lt;/span&gt; to give you an idea about this concept.&lt;br /&gt;&lt;br /&gt;If you are interested in reading my screenplay, please contact me.&lt;br /&gt;&lt;br /&gt;Yours sincerely,&lt;br /&gt;&lt;br /&gt;Tiago Rodrigues&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-6735722769791548760?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/6735722769791548760/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/writing-query-for-film.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/6735722769791548760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/6735722769791548760'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2010/03/writing-query-for-film.html' title='Writing a Query for a film'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-1041582260884078864</id><published>2009-12-08T15:09:00.000-08:00</published><updated>2009-12-08T15:16:22.802-08:00</updated><title type='text'>Writing a letter</title><content type='html'>&lt;div style="text-align: right;"&gt;Universidade de Trás-Os_montes e Alto Douro&lt;br /&gt;Vila Real&lt;br /&gt;&lt;br /&gt;26th october 2009&lt;br /&gt;&lt;div style="text-align: left;"&gt;The Editor&lt;br /&gt;Expresso&lt;br /&gt;Moratin, 7&lt;br /&gt;2800-420 Lisbon&lt;br /&gt;Portugal&lt;br /&gt;&lt;br /&gt;Dear Sir/Madam&lt;br /&gt;&lt;br /&gt;I am writing to ask if you can give me a hand with my school project.&lt;br /&gt;I am doing a survey of the major newspapers in Europe to find out which hardware they use in their production and the data communications systems they use.&lt;br /&gt;I would be very grateful if you could tell me the hardware you use in your production. I would also like to know the page layout software and the data communications system you use. Thank you very much in advance.&lt;br /&gt;I look forward to hearing from you.&lt;br /&gt;Yours faithfully,&lt;br /&gt;&lt;br /&gt;Tiago Rodrigues, student from UTAD&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-1041582260884078864?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/1041582260884078864/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2009/12/writing-letter.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/1041582260884078864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/1041582260884078864'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2009/12/writing-letter.html' title='Writing a letter'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-1534064699656561130</id><published>2009-11-28T05:53:00.000-08:00</published><updated>2009-11-28T05:59:57.333-08:00</updated><title type='text'>Multimedia</title><content type='html'>Multimedia is used to describe entertainment, communications and computing, all in the same word.&lt;br /&gt;There are lots of advantages on mixing these three keywords, since you can mix text, pictures, graphics and videos.&lt;br /&gt;Nowadays multimedia is used, or at least can be applied at almost everything and we reached the point that we can't live without them, since they are almost everywhere. Everything from cellphones to computers, GPS, internet are just a few exemples of multimedia.&lt;br /&gt;Judging by how quickly all these appications of multimedia (and more) are growing, this can only get worst in the future.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-1534064699656561130?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/1534064699656561130/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2009/11/multimedia.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/1534064699656561130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/1534064699656561130'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2009/11/multimedia.html' title='Multimedia'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-2412569031501251068</id><published>2009-10-27T11:06:00.000-07:00</published><updated>2009-10-27T11:19:38.426-07:00</updated><title type='text'>Practicing sequencers: How to plug-in your PS3 for the first time</title><content type='html'>First you connect the console to a plug with the respective cable included inside the package.&lt;br /&gt;After that you connect the RGB cable included to a TV. (or a composite cable that you can buy in lots of stores) Additionally you can connect a HDMI cable if you have one (and a TV compatible with high definition).&lt;br /&gt;Next, turn your console on using the button on the back.&lt;br /&gt;Then click on the button located on your PS3's front, near the blu-ray drive.&lt;br /&gt;Finally setup your PS3 with the definitions you prefer.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-2412569031501251068?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/2412569031501251068/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2009/10/practicing-sequencers-how-to-plug-in.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/2412569031501251068'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/2412569031501251068'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2009/10/practicing-sequencers-how-to-plug-in.html' title='Practicing sequencers: How to plug-in your PS3 for the first time'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6958807676086465213.post-8153261193921920114</id><published>2009-09-20T09:46:00.000-07:00</published><updated>2009-09-20T09:50:56.358-07:00</updated><title type='text'>About me</title><content type='html'>&lt;span class="EC_Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-family: Helvetica; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"&gt;My name is Tiago Lisboa Rodrigues. I was born in June, 28th 1988 in Lisbon, and moved to Chaves in 1998, where i have lived since then.&lt;br /&gt;&lt;br /&gt;I like videogames since i can remember and it's absolutly my favourite hobby. I completed Tomb Raider II on my playstation at the age of only 12. To this date this remains my favourite videogame ever, don't really know why. At the time i played this game everything seemed perfect. I also like music and movies, and i don't prefer one particular genre. I like a bit of everything (same for videogames).&lt;br /&gt;&lt;br /&gt;About Comunicação e Multimédia, i chose it because it looked like something interesting. So far i don't really like this degree a lot, but i'll wait until the 2nd year is over to decide this. I always wanted to do something related to videogames, but that's something really hard in Portugal (i'm sure you noticed that too) and since i can't go abroad, i decided for something related with computers.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6958807676086465213-8153261193921920114?l=englishclasses88.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://englishclasses88.blogspot.com/feeds/8153261193921920114/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://englishclasses88.blogspot.com/2009/09/about-me.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/8153261193921920114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6958807676086465213/posts/default/8153261193921920114'/><link rel='alternate' type='text/html' href='http://englishclasses88.blogspot.com/2009/09/about-me.html' title='About me'/><author><name>Tiago Rodrigues</name><uri>http://www.blogger.com/profile/08152855618030981102</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
